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Slap happy game
Slap happy game




slap happy game

My best single session took place here when I was grossly outnumbered 6 to 1 normally I'd be cursing the poor matchmaking system or imbalance created by bailers, but for the purpose of this achievement I was loving it! I got 8 slaps in, and could've done much better had I not accidentally mistimed a rampage. Being the most compact map it is amazingly navigable with the Spring Boots. And for the love of cheevos DO NOT (as the game suggests) use RT directly on the brainwashing machine to smash it! Shortening the broadcast might be good game strategy, but it's very bad for maximizing Slap-Happy Time! Keep your eye on the minimap because throughout the broadcast, enemy positions are always revealed as red dots. Let the enemy get the battery and bring it to their machine do not interfere with its installation get yourself killed five times along the way to earn the Angry Hedgehog rampage, then time its use well while entranced. Note that when you are killed during the trance there is no / prompt for respawn – you instanly respawn elsewhere, so quickly get back to slappin'!īecause the points system in Psych Warfare rewards the brainwashers, those who are focused intently on the achievement should PLAY TO LOSE.

slap happy game

The “Angry Hedgehog” (death streak) and “Tough as Nails” (kill streak) rampages award you 75% damage reduction for 15 seconds – invaluable if you time it properly during the trance while near enemies. Perhaps the most important aspect of your loadout is the RAMPAGE, which is earned via death streaks or kill streaks, and activated by using. Conversely, the following Fun Facts are completely useless during Slap-Happy Time and should be avoided: "Possum Player," "Quick Reflexes," "Mad Bomber," "Marksman," and "Cutthroat."

slap happy game

And good alternates are "Fleet-Footed” in slot 1 for extra speed, and "Wooden Legs" in slot 2 to counter a team that's good with traps. Other Fun Facts offer DR to specifc types of weapons. The Fun Facts “Horse Healthy" and “Kinda Bulletproof” increase health and bullet resistance, respectively. Prepare a DEFENSIVE LOADOUT when entering Psych Warfare, focusing only on what will help you during brainwashing broadcasts. but I've found few players who are charitable about this. Unfortunately, the Game Modes category of feats (and all corresponding XP bonuses) cannot be accessed until you reach level 35, but the achievement is unlockable from day one.**Īs for strategy to maximize successful panic-slap kills, let me say this: It would be really cool if the brainwashing team would become passive during the broadcast, serving themselves up for easy panic-slap kills (which I've done because I know I'm not the only one who wants this achievement). To track some of your progress toward this achievement, choose Track Record > Feats of Prowess > Game Modes > Psych Warfare > Slap Happy. Guggenheim Museum, New York Moderna Museet, Stockholm Magasin III Museum & Foundation for Contemporary Art, Stockholm Kiasma, Helsinki Astrup Fearnley Collection, Oslo and the Hasselblad Foundation, Gothenburg.At the end of the match you can to see the score breakdown which shows how many slap kills you landed. She represented Sweden at the Venice Biennale in 1999, and her work is represented in many Swedish and significant international collections, such as the Solomon R. In 2007–2012, she was a prominent professor of photography at the University of Gothenburg, with great influence on the younger generation of photographers. Hausswolff once said, “My images are a platform for projection, a tool.”* Therefore, when we see one of her pictures for the first time, we sometimes think we recognise it, that we’ve seen it before, but something isn’t quite right, a detail shifts the expected association and twists the image into something else. Hausswolff takes familiar motifs and imbues them with new meaning. She works with meticulously arranged photographs, often using the body, imprints of the body or memories that can be related to physical experiences as her subject matter. She has not settled for the positions she has reached but continued to question and challenge, not only her surroundings, but also herself.īorn in 1967, lives and works in Gothenburg.Īnnika von Hausswolff is one of the Swedish artists who won broad international acclaim in the 1990s. Lotta Antonssons art often has a feminist perspective. Her work is represented worldwide and has been shown for example at Moderna Museet in Stockholm, The Regency Townhouse in Hove, UK, and the international photobiennal in Korea (Photography is magic! Daegu Photobiennal). Lives and works in Stockholm, Sweden.Įducated at Konstfack in Stockholm 1989-1992 and later on at Konsthögskolan in Stockholm 1995–1996, Lotta Antonsson is now an adjunct professor at Högskolan för fotografi (Valand) in Gothenburg.






Slap happy game